AI Insights · Timothy · October 2022
Top 5 Soccer Games on Android in Egypt: Q3 2022 Performance
Discover the performance trends of the top 5 soccer games on Android in Egypt during Q3 2022, including downloads, revenue, and active users.
In the third quarter of 2022, the top 5 soccer games on the Android platform in Egypt showed varied performance trends in terms of downloads, revenue, and active users. The data, sourced from Sensor Tower, provides a comprehensive look into the market dynamics for these popular games.
EA SPORTS FC™ Mobile Soccer from ELECTRONIC ARTS saw a notable fluctuation in weekly downloads, peaking at around 87K in early July and gradually declining to approximately 57K by the end of September. Weekly revenue also showed a downward trend, starting at $8.2K at the end of June and dropping to about $2.5K by the last week of September. Active users decreased from roughly 2.6M to 1.9M over the same period.
Top Eleven Be a Soccer Manager, published by Nordeus, experienced a steady download rate, with weekly downloads ranging from 7.2K to 14.5K throughout the quarter. Weekly revenue varied, with a low of $1.2K in mid-July and a peak of $3.2K in mid-September. Active users remained relatively stable, averaging around 80K, with a slight dip to 68K in mid-September.
eFootball™ 2024 by KONAMI showed consistent weekly downloads, ranging from 12K to 19K. Revenue trends were relatively stable, with fluctuations between $1.1K and $3.5K. The game maintained a strong base of active users, fluctuating between 1.1M and 1.5M.
Captain Tsubasa: Dream Team from KLab had modest download numbers, peaking at 1.4K in mid-July and declining to 773 by the end of September. Revenue was generally low, with a peak of $910 in mid-September. Active users remained below 3K throughout the quarter, with a slight decrease towards the end.
OSM 24/25 Soccer Manager Game by Gamebasics BV saw consistent weekly downloads, peaking at 17.5K in early August and ending the quarter at around 12K. Weekly revenue steadily increased, starting at $464 and reaching $1K in early September. Active users grew from approximately 542K to 608K by mid-September, before slightly declining to 578K at the end of the quarter.
For more detailed insights and data, visit Sensor Tower.